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Skirmish have been added some time ago

Re: RPG VT Suggestions by KeikakuKeikaku, 28 Oct 2018 14:19

Still sounds about right.

Re: "Actively Developed"? by KeikakuKeikaku, 28 Oct 2018 14:13

I've added and updated 90% to get it more up to date orver the last half a year, but there are still much to be added, here is to-do list I created.

Re: Adding Content by KeikakuKeikaku, 28 Oct 2018 14:11

I've updated the info above to reflect recent permanent price drops for all BRPG licenses.

by herucaheruca, 27 Sep 2018 11:29

I updated the BRPG info to show the permanent price drop and to reflect the fact that there won't be any further development on v1.x.

@Keikaku, Infrno should probably be deleted, too. It shut down in June 2018.

by herucaheruca, 27 Sep 2018 11:21

Yeah GM Forge have a page here, I just haven't updated this summary page with all the new additions.

by KeikakuKeikaku, 10 Aug 2018 16:18

I haven't tried it, but it looks great, it's called GM Forge and on Steam.

by Declan-DrakeDeclan-Drake, 05 Aug 2018 19:08
Re: Mote VTT
KeikakuKeikaku 31 May 2018 21:45
in discussion RPG VT / RPG VT Suggestions » Mote VTT

Mote have been added now.

Re: Mote VTT by KeikakuKeikaku, 31 May 2018 21:45

I've added it to the list of VTTs and made an article for it.

Re: Skirmish! VirtualTabletop by KeikakuKeikaku, 31 May 2018 20:49

I removed defunct and unavailable VTTs from the list and updated situation for the existing ones, hopefully will add more later.

Update 2018 by KeikakuKeikaku, 30 Mar 2018 16:50

This is an okay article, even if somewhat dated. It will be left available, but hopefully where will be made a new version of this.

That does sound interesting, but this place seems a bit deserted so it's a bit hard to gauge a general interest from this, even if this seems sadly seems to be the closes thing to a hub for VTTs. There is a subreddit with 500 subscribers at reddit dot com slash r slash VTT for these things at least.(sorry can't post links)

Hi folks. I am going to be creating cross-platform map-making software (for Windows and macOS), suitable for creating both print-resolution maps and lower-res maps suitable for use with virtual tabletop software. The program will be sort of a spiritual successor to Dundjinni, but with a greater focus on stitching maps together from pre-existing map tiles and then customizing the resulting map (with additional decorations, etc.) to suit the GM's particular needs.

The program should appeal to GMs of face-to-face game sessions and to those using any VTT software, who want to create their own slick-looking battlemaps to visually enrich their RPG sessions, but who find existing mapping programs (including image-editing tools such as Gimp and Photoshop) too intimidating/confusing/expensive.

In early February 2017, I'll be launching a Kickstarter campaign to try to fund the program's development. The software will be priced to be very accessible/affordable, likely in the $20-$25 range (at least during the Kickstarter campaign).

I'm trying to gauge public interest in this, so please let me know if such software would be of interest to you.

The website seems to be down for good.

We get around the Audio/video chat issue by using Google Voice instead. We have players in Texas, Colorado and NY. So far Google voice has been the best solution. Roll20 has some bug issues with automation. We'd like to use them but most times we end up ignoring them when they don't work right. — With our group the real key is being able to communicate. Roll20 is merely the virtual table.For that it works well.

Welcome, series0.

You might consider re-posting your Comment under the Roll20 entry.

I agree, it's kind of sad there aren't more comments, here.

Welcome by herucaheruca, 14 Nov 2016 12:23

There is currently a Kickstarter campaign underway to develop BRPG v2, which will actually be called Battlegrounds Ultimate (BGU). One of it's goals is to restore full support for Mac OS. A Stretch Goal would add a "free play" mode, where a license would not be required to use the software in actual game sessions (although the featureset would be somewhat pared down). There is even the possibility of offering the user interface in other languages, such as German, French, and Spanish. Please consider supporting this project.

Battlegrounds Ultimate by herucaheruca, 14 Nov 2016 12:15

There is currently a Kickstarter campaign underway to develop BRPG v2, which will actually be called Battlegrounds Ultimate (BGU). One of it's goals is to restore full support for Mac OS. A Stretch Goal would add a free play mode, where a license would not be required to use the software in actual game sessions (although the featureset would be somewhat pared down).

Back to the Mac! by herucaheruca, 14 Nov 2016 11:52

First I am staggered you have no comments. Nothing since 2013, really? No one researches their VT? So … odd.

Anyway, I've used Roll20 now for almost 4 years. Here is my #1 comment:

1) The dev staff does not respond to accurate, useful, continuous, value-added critique in any meaningful way and further they actively discourage such critique by doling out commentary points that even apply to suggestions loosely based on your pay level. This is a dystopian way to do things. I've sent them hundreds of great ideas that even from my own perspective as a coder of 30+ years experience would take me only hours to implement and even offered to work with them for free to see features I want and they have essentially just blocked me from dialogue. That kind of insanity is not what you want to see in a public system, especially one that does have a 'free' subscription level.

2) The ENTIRE web would greatly benefit from XML style data set import/export compliance. That is to say that any game system could define (and usually does) a schema for all their data and data relationships. But these should always be published and open to other app developers to use to import/export their compliant data. Why do I say this? Well, no one has made the all-tool yet. That is I have to run my campaign on a good forum site Myth-Weavers and then meet on Roll20 for the VT. But players and I have to duplicate data in at least 3 places, character generator, MW, and Roll20. Frankly, it's time consuming and insane. Because of idiots money grubbing issues we have to deal with the perversity that computers that are supposed to make our lives easier by automation instead GET IN THE WAY intentionally. So, rather than systemically helping us they are being used to systemically lock us out unless we pay or play the way 'they' want us to.

3) I will add that no voip tool is right so far. I have tools that think PTT is pointless, … really. It's so frustrating. I do not care that YOU the idiot app developer think it's pointless. People that use VOIP apps use it so YOU are wrong. Make useful tool, please! I would love one that integrates directly into the VT. Roll20's is hideous. I used DOlby Axon but now it's going away? Why? …

4) Streaming is way way way way too complicated for no valid reason. I detest the idea of citing WYSIWYG development as a good idea here, but, it is. VTs need an integrated, non stupid, press 1 button and it works streamer functionality. If we want multiple streamer apps they should all conform to a protocol standard so they can be plugged in. Combining stream feeds into a final stream product should be trivial.

5) Along with voip I think its patently obvious and ridiculous that they do not have (VTs and VOIP apps) create tab private chat channels. I mean this was available in like the late 80s, WTF is going on here? DMs need to be able to private chat to each player. I know lazy DMs dont. Good DMs do.

Thanks and hello by series0series0, 22 Oct 2016 05:59
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