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Much appreciated!

Re: RPG VT Suggestions by imetatrollimetatroll, 09 Feb 2019 23:52

I'll add it in the coming week.

Re: RPG VT Suggestions by KeikakuKeikaku, 24 Jan 2019 19:18

I am working on a vtt at The site is still in beta, but I would appreciate it if you could add something to the wiki.

While there is yet much to do the following basic features are in place:

  • Game creation with full support for video/text chat.
  • Map editing with unique terrain pixel art that provides three levels of depth.
  • Drag and drop creatures and structures.
  • Hundreds of beautifully recreated pixel art monsters, creatures, humanoids (etc) as outlined by the 5E SRD.
  • The entire 5E ruleset is fully searchable. Add spells to your character with a single click.
  • Tablet support to some degree, though this does need a lot of work still.
  • And more…
Re: RPG VT Suggestions by imetatrollimetatroll, 23 Jan 2019 12:03

Skirmish have been added some time ago

Re: RPG VT Suggestions by KeikakuKeikaku, 28 Oct 2018 14:19

Still sounds about right.

Re: "Actively Developed"? by KeikakuKeikaku, 28 Oct 2018 14:13

I've added and updated 90% to get it more up to date orver the last half a year, but there are still much to be added, here is to-do list I created.

Re: Adding Content by KeikakuKeikaku, 28 Oct 2018 14:11

I've updated the info above to reflect recent permanent price drops for all BRPG licenses.

by herucaheruca, 27 Sep 2018 11:29

I updated the BRPG info to show the permanent price drop and to reflect the fact that there won't be any further development on v1.x.

@Keikaku, Infrno should probably be deleted, too. It shut down in June 2018.

by herucaheruca, 27 Sep 2018 11:21

Yeah GM Forge have a page here, I just haven't updated this summary page with all the new additions.

by KeikakuKeikaku, 10 Aug 2018 16:18

I haven't tried it, but it looks great, it's called GM Forge and on Steam.

by Declan-DrakeDeclan-Drake, 05 Aug 2018 19:08
Re: Mote VTT
KeikakuKeikaku 31 May 2018 21:45
in discussion RPG VT / RPG VT Suggestions » Mote VTT

Mote have been added now.

Re: Mote VTT by KeikakuKeikaku, 31 May 2018 21:45

I've added it to the list of VTTs and made an article for it.

Re: Skirmish! VirtualTabletop by KeikakuKeikaku, 31 May 2018 20:49

I removed defunct and unavailable VTTs from the list and updated situation for the existing ones, hopefully will add more later.

Update 2018 by KeikakuKeikaku, 30 Mar 2018 16:50

This is an okay article, even if somewhat dated. It will be left available, but hopefully where will be made a new version of this.

That does sound interesting, but this place seems a bit deserted so it's a bit hard to gauge a general interest from this, even if this seems sadly seems to be the closes thing to a hub for VTTs. There is a subreddit with 500 subscribers at reddit dot com slash r slash VTT for these things at least.(sorry can't post links)

Hi folks. I am going to be creating cross-platform map-making software (for Windows and macOS), suitable for creating both print-resolution maps and lower-res maps suitable for use with virtual tabletop software. The program will be sort of a spiritual successor to Dundjinni, but with a greater focus on stitching maps together from pre-existing map tiles and then customizing the resulting map (with additional decorations, etc.) to suit the GM's particular needs.

The program should appeal to GMs of face-to-face game sessions and to those using any VTT software, who want to create their own slick-looking battlemaps to visually enrich their RPG sessions, but who find existing mapping programs (including image-editing tools such as Gimp and Photoshop) too intimidating/confusing/expensive.

In early February 2017, I'll be launching a Kickstarter campaign to try to fund the program's development. The software will be priced to be very accessible/affordable, likely in the $20-$25 range (at least during the Kickstarter campaign).

I'm trying to gauge public interest in this, so please let me know if such software would be of interest to you.

The website seems to be down for good.

We get around the Audio/video chat issue by using Google Voice instead. We have players in Texas, Colorado and NY. So far Google voice has been the best solution. Roll20 has some bug issues with automation. We'd like to use them but most times we end up ignoring them when they don't work right. — With our group the real key is being able to communicate. Roll20 is merely the virtual table.For that it works well.

Welcome, series0.

You might consider re-posting your Comment under the Roll20 entry.

I agree, it's kind of sad there aren't more comments, here.

Welcome by herucaheruca, 14 Nov 2016 12:23
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